ASHMARCH

Task System

Ashmarch does not use the old quest list for account progression. The Task System gives structured goals across skilling, combat, exploration and account milestones, paying task points that spend in the in-game Task Shop. Keep one short-term and one long-term task active at all times.

Ashmarch no longer uses the old quest list for account progression. Instead, the server uses a Task System that gives you structured goals across skilling, combat, exploration, and account milestones. It is designed to answer the two most common new-player questions: "What should I do next?" and "Which rewards matter most right now?"

How to use it well: Keep at least one short-term task and one long-term task active at all times. The short task keeps momentum going, while the long task gives your training sessions a clear purpose.

What Tasks Replace

The Task System replaces the old role that quests used to play: it gives guided progression, unlock pacing, and reward targets without forcing you through long story chains. Instead of chasing Quest Points, you now build your account through meaningful objectives that line up with how people actually train on a 2006 server.

Task Categories

CategoryFocusTypical ExamplesWhy It Matters
StarterEarly account setupEquip starter gear, bank supplies, kill low-level monstersGives new accounts immediate direction and easy early rewards
SkillGathering and artisan progressMine ore, cook food, chop logs, craft runesBuilds reliable account stats and unlocks better money makers
CombatPvM and survivabilityTrain melee stats, use prayer, defeat stronger monstersPushes combat milestones without guessing where to train
SlayerAssigned monster progressionComplete kill-count objectives, move to harder mastersCombines combat XP, profit, and access to better drops
ExplorationMap knowledge and utilityVisit cities, use travel systems, reach minigame hubsOpens faster routing and reduces wasted travel time
Account MilestonesLonger progression goalsReach total levels, upgrade gear tiers, complete layered grindsActs as the replacement for old account progression checkpoints

How Progress Works

StepWhat To DoPractical Advice
Pick tasksChoose tasks that match what you already planned to trainDo not select goals that force inefficient detours unless the reward is worth it
Track requirementsCheck item, level, and area needs before leaving the bankPre-banking required tools saves more time than the task reward usually costs
Stack objectivesCombine a task with Slayer, clueing, or money-making routesThe best tasking happens when one trip advances two or three goals
Claim rewards quicklyTurn in or collect rewards as soon as the milestone is completeImmediate reward claims often fund the next stage of progression
Rotate difficultyMix easy completions with medium or long grindsThis keeps momentum up and avoids getting stuck on one long objective

Best Early-Game Task Route

StageWhat To PrioritiseWhy It Helps
1Starter combat and supply tasks around LumbridgeGets you coins, food, and enough stats to stop feeling undergeared immediately
2Basic Mining, Smithing, Fishing, and Cooking tasksCovers your own supplies and smooths out early-game gear dependence
3Travel and bank-access tasks around Varrock, Draynor, and FaladorCuts down future travel time and makes the rest of the task list easier
4Beginner Slayer tasksTurns normal combat training into profitable, directed progression
5First meaningful account milestone tasksCreates a medium-term target so you are not just grinding stats blindly

Common Reward Types

Reward TypeWhat You Usually GetBest Time To Value It
CoinsStraight cash injections for supplies or upgradesMost valuable early, when small bankroll bumps matter most
ExperienceTargeted XP in one or more skillsBest used to skip low-level training bottlenecks
SuppliesFood, runes, ammo, or skilling materialsExcellent when you are building a self-sustaining account loop
Access unlocksTravel options, activity entry, progression flagsThese are usually the highest long-term value rewards
Progression creditCompletion toward larger milestone chainsImportant for players chasing efficient structured progression
Good tasking habit: If a task sends you to a monster or area you were already planning to use, do it immediately. If it sends you somewhere inefficient, park it and return once it overlaps with another goal.