ASHMARCH

The Gauntlet

A solo fight against the Crystalline Hunllef, and the Corrupted Hunllef after five kills. No maze: points from each fight buy permanent crystal kit upgrades, and seeds from the chest are sung into crystal equipment.

The Gauntlet is a solo boss fight against the Crystalline Hunllef (combat 674, 600 hitpoints), with a harder Corrupted Hunllef (combat 894, 1,000 hitpoints) behind it. There is no maze or gathering phase: you go straight to the Hunllef, and the crystal gear is bought permanently with Gauntlet points.

Getting there

DetailValue
TeleportTeleport menu > Bosses > The Gauntlet (7,500 coins), to the lobby
What you bringNothing. Inventory and equipment must be empty. The lobby has a deposit box
Corrupted GauntletOpens after 5 Crystalline Hunllef kills (Enter-corrupted on the entrance)

Mechanics

RuleDetail
Your statsSet back to base on entry, with full Hitpoints and Prayer
Supplies4 Egniol potions (4) in the Crystalline Gauntlet (3 in the Corrupted) and a pack of paddlefish
DyingSafe. You wake up in the lobby
Leaving mid-fightTeleports don't work. Use Escape on a barrier

The Hunllef starts with ranged and switches between ranged and magic every four attacks, with an animation before the switch. It also uses a protection prayer, starting on melee. After six of your attacks in a style it is not protecting against (misses count), it switches its prayer to that style. Bring all three weapons and rotate.

Standing under it gets you stomped for up to 68. It summons tornadoes that chase you for 20 ticks, and some magic attacks are an orb that turns your prayers off. Parts of the floor light up orange and burn for 10 to 20 a tick, more of the floor as it loses health. The Crystalline Hunllef uses all of these less often.

Armour tierCrystalline max hit (prayed / unprayed)Corrupted max hit (prayed / unprayed)
No full set12 / 5116 / 68
Basic10 / 4213 / 55
Attuned8 / 3410 / 45
Perfected6 / 258 / 35
Your armour tier is the lowest of your three pieces, so upgrade evenly. In the Crystalline Gauntlet you always get at least basic armour; in the Corrupted Gauntlet it must be bought.

Gauntlet points

A Crystalline kill pays 100 points and a Corrupted kill 200. A failed run pays 1 point for every 6 damage dealt. Spend points at the lobby's recipe table (or ask Bryn). Upgrades are permanent and apply in both Gauntlets.

UpgradeWeapons (each)Helm, body, legs (each)
BasicFree500 points
Attuned750 points1,000 points
Perfected1,500 points1,500 points

A full perfected set costs 15,750 points, about 160 Crystalline kills (or 80 Corrupted).

Rewards

Loot goes to the lobby's Reward Chest. Each kill adds crystal shards (5 to 9, or 7 to 12 Corrupted) and two rolls (three Corrupted) on a table of rune armour, runes, arrows, gems and coins.

ItemCrystallineCorrupted
Crystal weapon seed1/1201/50
Crystal armour seed1/1201/50
Enhanced crystal weapon seed1/2,0001/400
Clue scroll (elite)1/251/20
Youngllef (pet)1/2,0001/800
Gauntlet cape-Your first Corrupted kill

Seeds are sung into gear at the Singing bowl beside the chest, which needs the level in both Smithing and Crafting.

ItemNeedsLevel
Crystal bow, halberd or shield1 weapon seed + 40 shards78
Crystal helm1 armour seed + 50 shards70
Crystal legs2 armour seeds + 100 shards72
Crystal body3 armour seeds + 150 shards74
Blade of saeldor or Bow of faerdhinen1 enhanced seed + 100 shards82
Blade of saeldor (c)Your blade + 1,000 shards82
Bow of faerdhinen (c)Your bow + 2,000 shards82

Crystal gear runs on charges: a new piece has 2,500 (10,000 for the blade and the bow of faerdhinen), and each shard adds 100, up to 20,000. Crystal bows need no arrows.