ASHMARCH

Zulrah

The four OSRS rotations at Zulrah's own shrine, the forms and their prayers, the tail whip, snakelings and venom clouds, plus Zulrah's complete drop table.

Zulrah is combat 725 with 500 hitpoints, and it is the clearest gear-switching fight on the server. The snake dives and resurfaces in different forms, each needing a different prayer and attack style. Learn the rotations before you bring anything you would miss.

Getting there

DetailValue
LocationZulrah's shrine, through a portal at 2605, 3060, south-east of Yanille
TeleportTeleport menu > Bosses > Zulrah (35,000 coins)
RequirementsNone, but the shrine takes one player at a time
BringRanged and magic gear, anti-venom, food
Other routesBoss teleport token, Master donator ring

Mechanics

Zulrah waits, surfaced and still, until someone attacks it. Any single hit on it is capped at 50. It surfaces at one of four spots around the platform (north, south, east or west), each a short stretch of water away, so this is a ranged and magic fight.

It runs the four OSRS rotations. Every fight opens the same way (green, at the north spot), so you only learn which rotation you are in when that first phase ends. Each rotation's last phase is also the first phase of the next.

FormAttacks withPrayNotes
GreenRangedProtect from MissilesSpits venom clouds
BlueMagic, with the odd ranged attackProtect from MagicOften mixes in snakelings and clouds
RedTail whipMoveStares at a tile, then strikes it for up to 41 and stuns you. Step off the tile
Green (late in a rotation)Alternates ranged and magicSwitch every attackWhich style it starts with depends on the rotation

Zulrah spawns snakelings (up to four at once) and venom clouds (up to six). A cloud lasts 25 ticks, burns anyone in it for 6 damage every 3 ticks and envenoms you. Each phase is a fixed script; then Zulrah dives for a few ticks, which is your window to switch gear.

Venom comes from Zulrah's attacks and from its clouds. Antipoison only turns venom into poison: drink anti-venom, or wear a charged serpentine helm to be immune.

Rewards

Zulrah's table includes the serpentine visage, magic fang and tanzanite fang, plus Zulrah's scales. The full table is below.

Drop table

Taken straight from Ashmarch's own drop data. Rates are per kill on Regular mode with no drop-rate bonus.

ItemQuantityRarityTier
Zulrah's scales100–300AlwaysAlways
Coins20,000–60,000AlwaysAlways
Manta ray5–151/7.5Common
Death rune50–1501/9.4Common
Blood rune50–1501/9.4Common
Super restore(4)4–81/9.4Common
Prayer potion(4)4–81/9.4Common
Chaos rune100–3001/11.3Common
Grimy ranarr weed3–81/11.3Common
Grimy snapdragon3–81/13.2Common
Grimy torstol3–81/13.2Common
Adamantite bar8–201/17Common
Runite ore3–81/24.5Common
Dragon 2h sword11/257Rare
Dragon pickaxe11/257Rare
Tanzanite fang11/513Very rare
Magic fang11/513Very rare
Serpentine visage11/513Very rare
Uncut onyx11/1025Very rare
Jar of swamp11/3001Very rare
Tanzanite mutagen11/13107Very rare
Magma mutagen11/13107Very rare