Five working courses from the Gnome Stronghold at level 1 to the Werewolf course at 60, with the Agility Pyramid paying the most per lap from 30. Run energy never runs out, so Agility is all XP and shortcuts.
Agility is trained on obstacle courses. Every obstacle pays XP as you clear it, and finishing a full lap adds a lap bonus on top. The XP on this page is base XP before your game mode's rate: 5x on Regular and every Ironman mode (see Game Modes).
| Course | Level | Base XP per lap | At 5x, roughly |
|---|---|---|---|
| Gnome Stronghold | 1 | 87 | 435 |
| Agility Pyramid | 30 | about 1,200 | 6,000 |
| Barbarian Outpost | 35 | 154 | 770 |
| Wilderness course | 52 | 571 | 2,855 |
| Werewolf course | 60 | 427 | 2,135 |
Gnome Stronghold (level 1) is the only course below 30, and nothing on it can fail.
The Agility Pyramid (level 30), in the Kharidian Desert south of Pollnivneach, climbs four floors of gaps, ledges, planks and walls. Reaching the top pays a 540 XP bonus and a Pyramid top. A lap takes longer than on the other courses, but no course pays more XP per lap.
The Barbarian Outpost course opens at 35, and the Werewolf course at 60: climb down the trapdoor just east of Canifis. The Werewolf course only checks your Agility level. The Wilderness course (level 52) is deep in the Wilderness at levels 53 to 56, where other players can attack you.
Some obstacles on the harder courses can make you slip. You take 1 to 3 damage (never enough to kill you), stop for a moment and have to try that obstacle again, but you keep your lap progress. The chance falls as your level rises and reaches zero 30 levels above the course's requirement. Boosted levels count.
| Course | Slip chance at the requirement | No slips from |
|---|---|---|
| Agility Pyramid (gaps and planks) | 15% | 60 |
| Barbarian Outpost (swing, log and ledge) | 20% | 65 |
| Wilderness course (swing, stones and log) | 22% | 82 |
| Werewolf course (stones, hurdles and slope) | 20% | 90 |
Agility also opens shortcuts around the world. They give no XP, except the monkey bars, but save a lot of walking.
| Level | Unlock |
|---|---|
| 5 | Crumbling wall on Falador's west side |
| 12 | Stepping stones in Brimhaven Dungeon |
| 15 | Monkey bars in Edgeville Dungeon (25 XP a swing) |
| 16 | Tunnel under Yanille's wall |
| 26 | Tunnel under Falador's wall |
| 33 | Log balance north of Ardougne |
| 50 | Wield the crystal bow and crystal shield |
| 51 | Pipe in the Varrock Sewers |
| 60 | God Wars Dungeon boulder (or 60 Strength) |
| 62 | Crevice in the Fremennik Slayer Dungeon |
| 70 | Pipe in Taverley Dungeon, towards the blue dragons |
| 70 | God Wars rope to Saradomin's area (bring a rope) |
| 81 | Strange floor in the Fremennik Slayer Dungeon |
The Graceful outfit adds 2% Agility XP per piece, so the full six-piece set adds 12%. Buy it with skilling points at the Skilling Point Shop, opened from a button on the Information tab: hood 225, cape 225, top 300, legs 275, gloves 175 and boots 200, or 1,400 points for the set. Graceful cannot be traded.
Skilling points come from levelling any skill: 1 point per level up to 29, then 2 per level from 30, 3 from 60 and 5 from 90. Taking one skill from 1 to 99 earns 228 points.
| Levels | Train at | Why |
|---|---|---|
| 1–29 | Gnome Stronghold | The only course below 30, and it never fails |
| 30–99 | Agility Pyramid | The most XP per lap of any course |
| 60–99 (option) | Werewolf course | A shorter lap, if you prefer |
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