The only monsters that skull you and heal themselves off your damage, in the Wilderness, for the best weapon drops on the server.
Revenants are ghosts of ordinary monsters, living in the Revenant Caves in the Wilderness. There are eleven kinds, from combat 7 to 135, and they drop the revenant weapons and the ancient artefacts.
Getting there
Detail
Value
Entrances
Level 17 Wilderness (3073, 3654) and level 39 (3124, 3831)
Teleport
Teleport menu > Training > Revenant Caves (10,000 coins, Wilderness)
Requirements
None
Other routes
Master donator ring
The caves are Wilderness and other players hunt here. Bring only what you can afford to lose, and read the Wilderness guide.
Mechanics
Revenant
Combat
Hitpoints
Revenant imp
7
10
Revenant goblin
15
15
Revenant pyrefiend
52
20
Revenant hobgoblin
60
30
Revenant cyclops
82
45
Revenant hellhound
90
55
Revenant demon
98
70
Revenant ork
105
90
Revenant dark beast
120
105
Revenant knight
126
60
Revenant dragon
135
125
Revenants attack with all three styles from up to 10 tiles, so there are no safespots. They do not skull you and do not heal themselves.
Item
Effect
Bracelet of ethereum
Revenants deal 75% less damage and are not aggressive to you
Charged revenant weapons
+50% damage in the Wilderness
Amulet of avarice
+20% against revenants. Wearing it keeps you skulled
Rewards
The revenant weapons (Viggora's chainmace, Craw's bow and Thammaron's sceptre), the Amulet of avarice and the ancient artefacts drop here. Sell artefacts to the Stranger at 3196, 10224 in the caves: