Twelve altars, from Air at level 1 to Blood at 77, each paying XP per essence. Pure essence comes from Mining 30, pouches from the Abyss, and from Runecrafting 35 the Abyss puts every altar a rift away.
Runecrafting turns essence into runes at twelve altars, from Air at level 1 to Blood at 77. XP is paid per essence, not per rune. The numbers on this page are base XP before your game mode's rate: Regular and every Ironman mode earn 5x, Lucky 3x, and Unreal and Ultra Ironman 1x. See Game Modes.
Talk to Aubury in his rune shop in south-east Varrock and choose Teleport to go to the Rune essence mine. Sedridor in the Wizards' Tower basement and Wizard Distentor in the Yanille Magic Guild can send you there too, and there is no quest to finish first. Mine the essence rock with any pickaxe from Mining 1 for 5 Mining XP each. The rock never runs out, and the portal takes you back to Aubury's shop.
| Rune | Level | XP per essence | Essence |
|---|---|---|---|
| Air | 1 | 6 | Rune or pure |
| Mind | 5 | 6 | Rune or pure |
| Water | 9 | 7 | Rune or pure |
| Earth | 9 | 7 | Rune or pure |
| Fire | 14 | 7 | Rune or pure |
| Body | 20 | 8 | Rune or pure |
| Cosmic | 27 | 9 | Pure only |
| Chaos | 35 | 9 | Pure only |
| Nature | 44 | 10 | Pure only |
| Law | 54 | 11 | Pure only |
| Death | 65 | 13 | Pure only |
| Blood | 77 | 15 | Pure only |
At certain levels every essence you craft turns into more than one rune. The XP per essence stays the same, but the stack you walk away with grows. Law, Death and Blood runes never multiply.
| Rune | One more rune per essence at | Most per essence |
|---|---|---|
| Air | 11, 22, 33, 44, 55, 66, 77, 88 | 9 |
| Mind | 14, 28, 42, 56, 70, 84, 98 | 8 |
| Water | 19, 38, 57, 76, 95 | 6 |
| Earth | 26, 52, 78 | 4 |
| Fire | 26, 52, 78 | 4 |
| Body | 35, 70 | 3 |
| Cosmic | 59 | 2 |
| Chaos | 74 | 2 |
| Nature | 91 | 2 |
Each altar stands inside a ruin. Use the matching talisman on the ruins, or wear the matching tiara and simply click them. Right-click an Air, Mind, Water, Earth, Fire or Body talisman and choose Locate to be told which way its ruins are.
A tiara frees up the talisman's inventory slot. Use a silver bar on a furnace and choose Tiara (Crafting 23, 52.5 Crafting XP). Then take the blank tiara and the talisman into the altar and use the talisman on the altar. Only the blank tiara is used up, so you keep the talisman.
From Runecrafting 35, the Mage of Zamorak will teleport you into the Abyss. He stands north of Edgeville in level 5 Wilderness, so other players can attack you on the way. Inside, squeeze through the gap to reach the inner ring, then step into the rift for the altar you want. The rifts take you straight to the altar with no talisman needed, although each altar still checks your level.
The Blood altar stands in the heart of the Abyss itself, so the Abyss is the only way to it. It has no exit portal, so bring a teleport to leave. Soul and Astral runes cannot be crafted.
Pouches carry essence on top of your 28 inventory slots, so all four together add 30 essence to every trip. Each pouch holds one type of essence at a time, and they never degrade. They drop from the Abyssal leeches, guardians and walkers in the Abyss.
| Pouch | Holds | Drop chance |
|---|---|---|
| Small pouch | 3 | 1/25 |
| Medium pouch | 6 | 1/50 |
| Large pouch | 9 | 1/100 |
| Giant pouch | 12 | 1/200 |
| Levels | Altar | XP per 28 essence | At 5x |
|---|---|---|---|
| 1–8 | Air | 168 | 840 |
| 9–19 | Earth, or Fire from 14 | 196 | 980 |
| 20–34 | Body | 224 | 1,120 |
| 35–43 | Chaos (Abyss) | 252 | 1,260 |
| 44–53 | Nature (Abyss) | 280 | 1,400 |
| 54–64 | Law (Abyss) | 308 | 1,540 |
| 65–76 | Death (Abyss) | 364 | 1,820 |
| 77–99 | Blood (Abyss) | 420 | 2,100 |
These figures are for one inventory of 28 essence, before pouches, outfits or bonus XP. A full set of pouches adds 30 more essence to each trip, which more than doubles the XP per run.
Aubury in Varrock buys and sells air, water, earth, fire, mind, body, chaos and death runes. Lundail in the Mage Arena bank also stocks cosmic, nature, law and blood runes. A shop only buys the runes it stocks. You can also sell to other players on the Trading Post.
| Rune | Shop sells for | Shop buys for |
|---|---|---|
| Air, water, earth, fire, mind | 8 | 7 |
| Body | 7 | 6 |
| Chaos | 70 | 59 |
| Cosmic | 115 | 98 |
| Death | 155 | 131 |
| Nature | 185 | 157 |
| Law | 188 | 160 |
| Blood | 275 | 233 |
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