Barrows in Morytania — all six brothers, their combat styles and special effects, and how kills raise your chest loot chance. Plus Wintertodt, the Blast Furnace, Pest Control, the Duel Arena and the Fight Caves.
Every minigame and activity on Ashmarch, with the requirement and what it pays. Most of them are on the Minigames or Skilling tab of the teleport portal by the minimap. Bigger ones have their own page.
| Minigame | Requirement | Reward | Teleport menu |
|---|---|---|---|
| Pest Control | 40 combat | Points for Void armour and XP | 5,000 |
| Wintertodt | 50 Firemaking | Firemaking XP, supply crates, Pyromancer outfit | 7,500 |
| Tempoross | 35 Fishing | Fishing XP, reward pool, Spirit angler outfit | 7,500 |
| Guardians of the Rift | 27 Runecraft | Runecraft XP, rewards, Felix's shop | 7,500 |
| Motherlode Mine | 30 Mining | Ores, golden nuggets, Prospector outfit | 3,000 |
| Blast Furnace | 60 Smithing for free entry | Smelting with half the coal | 3,000 |
| Shooting Stars | 10 Mining per star size | Stardust and Mining XP | None: the star moves |
| Barrows | None | Barrows armour and weapons | 10,000 |
| Fight Caves | None | Fire cape, Tokkul | 7,500 |
| Castle Wars | None | Castle Wars tickets | 5,000 |
| Duel Arena | None | Stakes | 3,000 |
| Fight Pits | 5 players waiting | 1,500 to 2,000 Tokkul | TzHaar City 3,000 |
| Fishing Trawler | 50 Fishing | Fish and Fishing XP | None |
| Mage Arena | 60 Magic to wear the cape | A god cape | None |
| Rogue Chest | 70 Thieving, 50 combat | Loot and 2,500 Thieving XP | None (Wilderness) |
| Larran's Chest | A Larran's key | Loot and 2,000 Slayer XP | None (Wilderness) |
| Raids | 100 combat | Raid uniques | 2,500 |
Six brothers in the Morytania crypts. Kill five and the chest room opens, but the chest only pays when all six are dead. With all six killed, a chest has about a 1 in 15 chance of a Barrows piece, and only from brothers you killed. Leave 5 free slots (extra loot goes to your bank). Repairing a piece costs 80,000 coins. Full guide: Barrows.
A solo, 63-wave run under TzHaar City that ends with TzTok-Jad. Pick Authentic (start at wave 1, Jad pet possible) or Wave 50 (skip ahead; Jad attacks faster with 9 healers, and there is no pet). Beating Jad pays a fire cape and 8,032 Tokkul. Full guide: Fight Caves.
| Monster | From wave | Hitpoints | Max hit |
|---|---|---|---|
| Tz-Kih | 1 | 10 | 4 |
| Tz-Kek | 3 | 20 | 7 |
| Tok-Xil | 7 | 40 | 13 |
| Yt-MejKot | 15 | 80 | 28 |
| Ket-Zek | 31 | 150 | 54 |
| TzTok-Jad | 63 | 250 | 97 |
| Yt-HurKot (Jad's healers) | When Jad is at half health | 80 | 16 |
A last-player-standing fight in TzHaar City. A round needs at least 5 players waiting and lasts up to 4 minutes. The winner gets 1,500 to 2,000 Tokkul, the champion skull and the title JalYt-Ket- before their name.
Saradomin against Zamorak: capture the other team's flag. A game needs at least one player on each team, starts after a 90-second countdown and lasts 5 minutes. Each team can build up to 10 barricades.
| Result | Tickets |
|---|---|
| Win | 2 |
| Tie | 1 |
| Loss | 0 |
Tickets buy decorative armour from the ticket shop: red 4 to 8, silver 40 to 80, gold 400 to 800, and hoods and capes 10 each. You can also get there with a ring of dueling.
Challenge another player with your own rules and stakes. Pets and untradeable items can't be staked. Ring of dueling or the teleport menu (3,000) gets you there.
Pull the lever at about level 55 Wilderness to reach the Mage Arena bank. The three god statues there hand out a Saradomin, Zamorak or Guthix cape, and all you need is a free inventory slot. There is no Kolodion fight. Wearing a god cape needs 60 Magic. Lundail in the bank sells runes.
Board at Port Khazard with 50 Fishing. The trip lasts 10 minutes: patch the leaks and bail, because over 25 water the boat starts to sink. You get your catch at the end. There is no Angler outfit.
| Fish | Fishing needed | XP each |
|---|---|---|
| Manta ray | 81 | 46 |
| Sea turtle | 79 | 38 |
| Swordfish | 50 | 100 |
| Lobster | 40 | 90 |
A fish above your level comes up as junk.
Both chests sit side by side at about level 56 Wilderness and appear every hour, with a world message 10 minutes before and a reminder every 2 minutes. They only spawn while at least 3 players are online, and despawn after 15 minutes if nobody opens them.
| Chest | Needs | Pays |
|---|---|---|
| Rogue Chest | 70 Thieving, 50 combat, 5 free slots. One player per spawn, first come | 5 rolls of noted resources, coins and rune or adamant gear, plus 2,500 Thieving XP |
| Larran's Chest | A Larran's key (Wilderness Slayer task drop) and 5 free slots. Every key holder gets their own loot | Coins, noted gems, ores and logs, rune armour, dragon tips, seeds, and Dagon'hai pieces at 1/256 each, plus 2,000 Slayer XP |
The Gnome, Barbarian, Wilderness and Ape Atoll courses are on the Agility page.